![]() ![]() Feel free to use the tilesets for your RPG Maker projects but please don’t use this content without proper crediting. – off-grid variations for elements like plants, rocks or windows to allow more natural looking and less square mapsĪll credit for the artwork goes to Enterbrain. The one you just created wont have any passage settings or anything else configured for it yet, so need to get those in next. 2 - Increase Max Tilesets under Database -> Tilesets You should now have 51 total Tilesets. – small edits to bring more variation to staple elements like crates, sacks or wall-mounted shields Its under the Materialbase -> Tilesets HOWEVER, the graphics do NOT contain the passage settings. ![]() – lots of doors to create city, town and dungeon maps without having to use events for those – elements from the character sheets like braziers and chests In addition there is a single tileset that contains winter elements only. – Dungeon Interiors (*the Dungeon tileset is the only one that uses duplicate elements from the Buildings and the Plants tileset)įor each of those 3 a template (an example illustrates this post) is included in the download that shows how the tilesets fit best together. – Exteriors for everything from capital cities to wilderness This results in 4 tiles each for the following maps: The goal was to rearrange the content from the standard RTP tilesets to have as many elements as possible without duplicates* to work with. This package consists of 8 Tilests for RPG Maker VX Ace to be used as B-D. ![]()
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December 2022
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